In the next posts I will try to compare the first and second parts in numbers. Let's start with enemies.
There is one difficulty in calculating the total number of enemies. Should I take into account all shape and color variations of the same monsters? Or count only unique monster classes? The easiest way is just to give all the numbers.
Let's start with the first part of the game.
So, in total it has 12 enemy classes: Goblins, Golems, Sappers (goblins with bombs), Devils (from the desert), Rippers (ghosts with scythes), Scorpions, Skeletons, Yeti, Bears, Elks, Boars, Foxes. Some of the monsters in the same class have different models. For example, a brown bear and a polar bear have different body shapes, there are several types of Skeletons, and so on. If you count the number of different models, you will get more:
- Skeletons - 5 models
- Goblins - 3 models
- Bears - 2 models
- Golems, Sappers, Devils, Reapers, Scorpions, Yeti, Elks, Boars, Foxes - all of 1 model
Total: 19 different enemy models
Almost all monsters also have color variations, for example, goblins inhabit different locations and have different colors. If we take into account all such variations (i. e., all different enemies that are generally in the game), then it will come out like this:
- Skeletons - 5 models * 2 colors = 10 variations
- Scorpions - 5 colors * 2 types (melee/range) = 10 variations
- Goblins - 3 models * 3 colors = 9 variations
- Golems - 4 variations
- Rippers - 3 variations
- Bears - 3 variations
- Devils - 2 variations
- Yeti - 2 variations
- Sappers, Elks, Boars, Foxes - 1 variation each
Total: 47 different enemies, although many of them are very similar to each other.
So, in total the first part contains:
- 12 enemy classes
- 19 different models
- 47 different variations
I will not list all the enemies of the second part of the game, just give similar numbers. In total it will contain:
- 27 enemy classes
- 50 different models
- 102 different variations
If we compare domestic animals, then:
There are 6 animals in the first part (each represented by a single variation)
In the second part - only 4 animals, but 2-3 color variations each - 10 unique variations total
Yes, there are fewer types of domestic animals. But, in fact, the goat and the cow in the first part brought the same resource (so I decided that the goat could not be included), and the pig had a little more benefit than zero (as I wrote earlier, I did not want to force players to kill peaceful pigs).
Besides that, in the first part there were rabbits and penguins. But in the second part there will also be some peaceful characters. And it will have bosses as well!
Another important feature worth mentioning. In the first part all enemies were purchased. By the way, it is the only thing in the game that was bought - everything else (buildings, trees, stones, resources, weapons, clothes and the main character) I drew myself. In the second part there is almost no purchased content. All monsters are unique and were made specifically for this game - you will not find them anywhere else in other games. Even the ones that were in the first part were redrawn to have a unique look.
In the following posts I will compare buildings, items and locations in a similar way.